//Mainly world variables and such :)

world
	password = "fwpass"
//	key = "CotW"
	mob = /mob/pc
	view = 7 // 480 x 480 pixels.
	name = "Castle of the Winds"
	turf = /turf/floor
	hub = "Maz.CastleoftheWinds"
	New()
		world.maxz += MAX_Z_ADD
		InitializeGameVariables()
	//	spawn() noHosting()
		..()
	Del()
		for(var/mob/pc/P in world)
			P.SavePlayer(P)
		//ReportShutdown()
		sleep(10)
		..()

  //**//FOUR WINDS ACCOUNT INFO\\**\\
 //  //  Key == Team Four Winds \\  \\
//**//       Pass== fwpass       \\**\\
// That is once someone bothers to make the key :)
// What email addy should we use? one of ours?

var
	list
		developers = list("splattergnome","maz","stace","jon88","ebonshadow","shadowdarke","cotw")
		adminslist = list("nadrew","alathon","spuzzum","gazoot","auzner")
		admin = list()
		Listofactions = list()

		disadvantagelist = list("krindil","koshigia","garthor","karasukami") // for those people that always seem to annoy you.
		advantagelist = list("killerkirb","stace")
		players_list = list()

		textcolors = list("RED","#991111","#771111")
		AllMonsters = typesof(/mob/monster)
		AllObjects = typesof(/obj)
		AllTurfs = typesof(/turf/template)
		AllMobs = typesof(/mob)

		Allslotnames = list ("armor","ring","pack","shield","cloak","gauntlets","helmet","neckware","bracers","weapon","belt","boots","purse","free_hand")
		banlist = list()

	allowhosting // is a developer in game?
	worldplayers
	motd // Message of the day :)
	staceyon
	worldwelcome = "Welcome to CotW online's weekly beta test"

	createMonster
	createObject
	layTurf
	blockaccess

// The original list for XP needed
// There IS NO original list for XP.
// Rick Saada has a couple of complicated procs to calculate that
// - Wow, I never knew, where they ported? Or shall I try find them? -M

	//DMIFont's
	dmifont/TrebuchetMSBold12pt/namefont = new

	// Event based variables.
	People_killed 	// People killed in the game so far
	Monsters_killed	// Monster's slayed.
